![]() ![]() * In-game content package rotation manager UI, add,remove,shift up/down. a separate console? Console command handling will be anyway needed for controlling a dedicated server in a terminal how to input these? Through chat bubble input as if they'd be commands, separated with a starter character from the usual chatting? Then, if a conflicting package is taken into use on the server, the client can no longer stay in the game as it's unable to load the given package. In pure PvP servers, as you don't have AI, the network traffic is much lower, so that a server with a good connection. SASinvasion is capped at 64 I guess, more would really just be too much chaos. The client will probably just check that if the current content package is ok to be used and then joins if it is, and at most just warns the player about conflicts with the upcoming packages in the rotation list on that particular moment. It depends on the server, as some servers can't handle anything higher than about 20. when a client tries to join, validating the whole list that it's usable on the client seems pointless, if the list can change at any given time. Also, those clients, that load a new map faster than the server, will need to know to wait for the server to become active again, and know to just drop the whole thing if the server won't respond in a reasonable time biggest problem would be to deal with map loading times and the fact that the connection to the server is lost when everyone starts to load the next map. ![]() can be made to re-load for live changes * Content package rotation list loaded from an XML file * Admin password, in Activate server menu * User/Guest password, in Activate server menu * Max player count slider, in Activate server menu * Max initial rank, in Activate server menu Added Large Player Count setting to replace player avatars with team. 2,760,996,801 - 2.76 billion shots rounds of ammunition fired.To summarize, in descending order of summed value of feasibility, time to implement and importance: Running tournament servers with +svloadforcedclientnamesfile namesfile.txt. Walking and running spread on ropes increased to match the walking and running spread on ground.2,142,945 vehicles destroyed is a lot of scrap xd.killstreak is the total of the maximums that each player has achieved (and thus pretty useless?).190 MILLION KILLS AND 20 MILLION DEATHS - a rough average of 190/20 or 9.5 for K/D.This summation was for, some interesting points:.The _count is 9998 here for the tracked 10k because of a bug that causes a certain username to be duplicated on the official listings.Make a virtual environment to contain this.Git clone this repo or download it from this GitHub page.I don't think we have walrus(es: operator) here yet afa (as far as) i can remember. Have a recent Python 3 installation, definitely over 3.6 because f-strings are used.□) but the project follows a pythonic app structure. With a wrapper command-line interface for interaction Installation and Usage For Serpents Welcome to RWRS (Running With Rifles Stats), your everyday RWR companion tool Players statistics, servers list and more for the Running With Rifles (RWR) game as well as its Pacific and Edelweiss DLCs. Some structures for managing a historic db of Running with Rifles official vanilla invasion stats ![]()
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